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Table Roller: Instructions v1.3 · 29 Oct 2026

5150 is a game by Ed Teixeira, published by Two Hour Wargames. Please support Two Hour Wargames by buying their products. The Table Roller rolls the dice for the tables in 5150: New Beginnings and Known Space. It shows only the result you rolled, not the whole table: you'll need the book for the table, its modifiers and the rule, and every table shows its page.

← Back to the Table Roller

1. Finding a table

2. The kinds of table

Roll and read

Press Roll. The dice are rolled (1d6, 2d6 or ½d6) and the result is shown.

Taken versus Rep

Type the Rep (or People, Savvy or Law Level, as the table says) and how many dice to roll. Each die that scores that number or less passes; on most tables a 6 always fails. Passed dice glow and failed dice are grey, and the result for the number passed is shown.

Both sides roll

Tables like Action, Melee, Interaction and Hacking compare two rolls. Fill in your dice and number and theirs: the tool rolls both and shows the result for More, Same or Less, from your side.

1d6 against Rep

Shooting Damage: type the target's Rep and any modifier (e.g. +2 for no armour). It shows Natural 6, Higher, Equal or Lower.

Tables with nothing to roll (Weapons, Base Wages, the Minor Races and so on) aren't in the Table Roller: read them in the book.

3. Modifiers and columns

4. Page numbers

Every table shows where it is, e.g. "New Beginnings p.46 (also p.235)" or "Known Space p.22". The second page is the book's quick-reference copy. The results here are short summaries in our own words; the book has the whole table, the full rule and the examples.

5150 is a game by Ed Teixeira, published by Two Hour Wargames. Please support Two Hour Wargames by buying their products.